Hello, the code below is how I load and convert PNG files into BMPs, add
them to a TImageList, and then add them to a TListView. The problem I'm
having is that I cannot get the little bugger to scale to 96x96; other than
that the code works. I would imagine that setting the timage's stretch
property to true ought to scale the image to 96x96, but that was not the
case.
lsTextures: TListView;
imgTextures: TImageList;
procedure TForm1.MenuItem15Click(Sender: TObject);
var
bmp: TBitmap;
img: TImage;
itm: TListItem;
begin
bmp := TBitmap.Create;
img := TImage.Create(nil);
try
lsTextures.BeginUpdate;
img.Stretch := true;
img.Width := 96;
img.Height := 96;
bmp.Width := 96;
bmp.Height := 96;
img.Picture.LoadFromFile('screen.png');
itm := lsTextures.Items.Add;
bmp.Assign(img.Picture.Bitmap);
imgTextures.AddMasked(bmp,clFuchsia);
itm.Caption := 'New Image';
itm.ImageIndex := imgTextures.Count-1;
finally
bmp.Free;
lsTextures.EndUpdate;
end;
end;
--
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