The license agreement says that they can ban your app if it is not written
in C/C++/Obj C, 
So in "theory" they can ban any apps that aren't. But in fact, they have
approved lots of non-C/C++/Obj C apps
and these are selling just fine on the app store.

I think the question comes down to whether you want to take the risk and
use FPC/C# or what ever else or play it safe and use C/C++/Obj C?
For me the time saved in productivity by using FPC/C# outweighs the risk
of potentially having my app banned. If it ever gets properly banned, then
I'll have to decide if the iPhone is a viable platform to warrant switching
to C/C++/Obj C.


Dominique.

On Thu, 29 Jul 2010 08:29:13 +0000, Mark Morgan Lloyd
<[email protected]> wrote:
> We appear to be back at a situation where some people say that FPC 
> (hence Lazarus) can't be used legitimately with Apple's SDK, and others 
> saying that Apple have already accepted FPC-written apps so have 
> probably relaxed the requirement. I for one remain confused.

--
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