Zitat von Dariusz Mazur <[email protected]>:
[...]
Before using multi threading, try to use a better single threaded
algorithm. And when comparing multi with single threading speed, you
must not compare a multi threaded algorithm running single threaded, but
a multi threaded algorithm with a good single threaded algorithm.
I don;t talk about best solution of fibbonaci computing. But about
possibility do deal with some class of task using multithreading.
Its easy imagine task, which is hard to resolve with loops.
Of course.
I think, we both agree that CILK is a nice approach.
I just said, that there are not many multi threading examples that are
easy to read and are practical at the same time. Computing Fibonacci
numbers does not need multi threading.
Its simple example to show, that CILK can play with recurrence (even
with one invoke).
Yes.
BTW: Same for parallel loops. You can write the above as parallel loop:
...
for i:=0 to 1 paralleldo begin
if i=0 then x := fib (n-1)
else y := fib (n-2);
end;
exit(x+y);
...
I doubt this run. Very soon you receive lack of threads. Second this
two iteration has very different time of computing.
I don;t know approach, that balance this.
Even the mtprocs does that.
http://wiki.lazarus.freepascal.org/Parallel_procedures#Features
Of course mtprocs has some disadvantages, e.g. it uses slow critical
sections and task size must be tuned by the programmer.
Third: readability is poor.
Compare this to OpenMP programs. ;)
[...]
CILK has different attempt to task scheduling., its fullfil
Work-requesting idea from
http://groups.google.com/group/lock-free/browse_frm/thread/18f90bdd8c721880
That's an implementation detail.
This is not detail, but quite different attempt.
Parallel loops implementations can use
this too. There are for example plugins for OpenMP using work stealing.
Probably some use some form of work requesting too.
OpenMP is heavy framework, not suitable to all area. Some need
something light. But as You notice, work stealing is not useless. Am
best with strong integration with FPC.
Yes, that would be nice.
More on CILK documentation, I;m to weak in english.
Second: we not initialize thread on SPAWN (with
loops threads are initializing on start loop), Workers wait for task on
idle. Push and pop task from queue can be very fast. Of course this
depend on implementation (for example each worker should deal with own
queue, but should be possibility to draw task form other queue, this
approach is faster than single MPMC FIFO queue)
Ehm, you know that parallel loops normally use thread pools, do you?
Thats resolved only one problem.
Thread switching is done slowly (less than 100Hz) and rather expensive,
thus we cant start one thread per iteration. We should a priori pass
iteration to threads.
Of course. I don't know any parallel loop implementation starting one
thread per iteration (only in extreme cases).
But CILK can effective play with this.
I doubt that. For example:
for i:=1 to 100000000 do
spawn DoSomething(i);
It will work (unless run out of mem), but it obviously needs some tuning.
Mattias
--
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