On Sat, 29 Oct 2005 17:34:29 +0200
Mattias Gaertner <[EMAIL PROTECTED]> wrote:

> On Sat, 29 Oct 2005 13:20:02 -0200
> Felipe Monteiro de Carvalho <[EMAIL PROTECTED]> wrote:
> 
> > Mattias Gaertner wrote:
> > >>DefaultGlyphsNone     --> Does not include any glyphs (the programmer 
> > >>can include his own or not)
> > >>DefaultGlyphsPlatform --> Includes the default glyphs or the ones for 
> > >>the platform, if they exist
> > >>DefaultGlyphsMacOS    --> Include the MacOS set
> > >>DefaultGlyphsWindows  --> Include Windows set
> > > 
> > > ?
> >  > I'm not sure, what you mean by 'include' DefaultGlyphsWindows 
> > (...MacOS...).
> > 
> > I meant something like this:
> > 
> > {$IFDEF DefaultGlyphsPlatform}
> > {$I defaultglyphs.inc}
> > {$ELSEIF DefaultGlyphsMacOS}
> > {$I macosglyphs.inc}
> > ......
> > {$ENDIF}
> 
> Do you mean, you want MacOSX icons under non macosx?
> 
>  
> > > Overriding 'all' of them is difficult and most of the time unwanted.
> > > Normally you want to override only those buttons, that you use and/or
> > > you have nicer buttons for.
> > > I was thinking of something like this:
> > > 
> > > type
> > >   TGetDefaultBitBtnGlyph = function(Kind: TBitBtnKind): TBitmap;
> > >   TGetDefaultMsgDlgBtnGlyph = function(Btn: TMsgDlgBtn): TBitmap;
> > > var
> > >   GetDefaultBitBtnGlyph: TGetDefaultBitBtnGlyph = nil;
> > >   GetDefaultMsgDlgBtnGlyph: TGetDefaultMsgDlgBtnGlyph = nil;
> >  >
> > > We can create a TImageList descendent, say TBitBtnGlyphs, that can be
> > > used in the designer.
> > 
> > Sounds very interesting
> > 
> > > There are only 2 default sets:
> > > - The LCL built in set
> > > - The current platform set
> > > 
> > > I guess, the last is almost always preferred above the first, so we
> > > don't need a choice.
> > > The LCL 'built in' is needed as fallback, when the platform misses a
> > > glyph.
> > 
> > Ok, so no need to allow the programmer to choose from different sets. If
> > 
> > he wants he can create a function to override the glyphs.
> > 
> > And what about noglyphs?? How this can be implemented? 
> > GetDefaultBitBtnGlyph would return nil? A fully transparent bitmap?
> 
> If it returns nil, the default glyph is used. Means:
> First the widgetset will be asked, and if it also returns nil, the LCL
> built-in will be used.
> To get no glyph, return a bitmap with Width=0.

I added GetDefaultBitBtnGlyph to lcl/buttons.pp.


Mattias

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