>I havn't used GLScene for quite a while but my memory of it is that it is
very much aimed at 3D game development. So if you >want to do 3D games it
would probably be the best choice.
>Of course doing the whole thing from the OpenGL libraries will be more
optimised but I personally would rather spend that >
>time getting my game working than writting yet another OpenGL based engine.
not only, i have written 2 big cad systems based on glscene, sure thers more
support for game stuff but
also other things are very easy
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