On 11/8/06, Sebastian Kraft <[EMAIL PROTECTED]> wrote:
> New widgetset: fpgui
>
Where is this? I can't find it in Build Lazarus Dialog or Project compile
options...
How can I use it?

We just added a empty compilable skeleton for fpGUI, it isn't
implemented yet, so it wasn't added to the build lazarus dialog. I
think this was a bit misleading changes text.

fpGUI is a object oriented framework that writes it's own controls
(like Qt), and runs on top of X11 or Windows API currently. Currently
it's under heavy work, and thus not yet usable to write applications
as the API may change a lot in the next few weeks.

Because fpGUI does not use native controls, it's much easier to be
ported, as only the drawing functions need to be reimplemented.

In the future, after it's ready (and this can take a lot of time,
perhaps 1 year), I expect the following benefits for LCL-fpGUI
interface:

* Direct X11 support on Lazarus (without Gtk or Qt).
* Make lazarus easier to port for more PDA platforms

--
Felipe Monteiro de Carvalho

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