On 19/06/07, Felipe Monteiro de Carvalho
<[EMAIL PROTECTED]> wrote:
I have completed the native Mac OS X (thougth LCL-Carbon) port of
Graphics32 library. For those that don't know graphics32, it's a high
performance 2D graphics library for Delphi/Lazarus applications. Here
is the website:

hehehe... OpenSource users are never happy with what someone has
accomplished!  They always find fault.
Be nice to Felipe, it took him quite some time to do the port.  All
the other platforms will be supported in due time - even quicker if
others help. One platform at a time.  ;-)

Now for me to test Graphics32 on a Mac, I would first have to buy one!
Anybody know how I can get that idea pass the wife?  :-(

So when will we be able to go buy OS X in the shop and install it on
our non-Mac hardware? Damn Apple!!

Regards,
 - Graeme -

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