I'm working on a Google Summer of Code project to integrate color 
management into X11 using compiz (the Linux OpenGL compositing manager). 
I'm using lcms to create the device link and then extract a 3D matrix 
that I upload into OpenGL and then use in shaders to do the 
transformation. The plugin automatically detects outputs and (attached 
monitors), extracts the attached ICC profiles and uses those.

I copied the code that generates the 3D texture out of the example that 
Gerhard Fuernkranz posted a few months ago. Thanks for the code. (I'm 
thinking about unrolling the three nested loops, 64*64*64 calls to 
doCmsTransform() every time I need to create the 3D texture do seem a 
bit excessive).

If you want to know more about the project or see some screenshots, go 
to this webpage: 
http://www.freedesktop.org/wiki/OpenIcc/ColorManagementNearX.


tom

-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Lcms-user mailing list
Lcms-user@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/lcms-user

Reply via email to