On Fri, Feb 19, 2010 at 10:20 AM, Gil Shwartz <[email protected]> wrote:

> I would say that in 4.7 clone battle resolution is  experimental feature.

If clone resolution nodes are experimental, the experiment has been a
great success :-)

>  I think we need to iron out a bit the scheme you have proposed to make is 
> really simple and effectively usable.

I think the present scheme *is* simple and usable.

> First the bug. I created 3 @shadow files, each with a single subnode.
> All subnodes are clones of each other.

Please file a bug report against this.  I'll fix it for 4.7.1.

Edward

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