On Fri, Feb 19, 2010 at 10:20 AM, Gil Shwartz <[email protected]> wrote:
> I would say that in 4.7 clone battle resolution is experimental feature. If clone resolution nodes are experimental, the experiment has been a great success :-) > I think we need to iron out a bit the scheme you have proposed to make is > really simple and effectively usable. I think the present scheme *is* simple and usable. > First the bug. I created 3 @shadow files, each with a single subnode. > All subnodes are clones of each other. Please file a bug report against this. I'll fix it for 4.7.1. Edward -- You received this message because you are subscribed to the Google Groups "leo-editor" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/leo-editor?hl=en.
