On Thu, 9 Oct 2014 08:51:52 -0700 (PDT)
[email protected] wrote:

> Hi Terry,
> 
> Thanks for the fast response. I just pulled the latest code from
> GitHub. Here's what my log window now says:

Ok, thanks for testing that, it does confirm that the problem was in
the obvious place, but I'm not really sure where to go from there,
although there are some Mac specific notes at

http://qt-project.org/doc/qt-4.8/qpainter.html

that might be relevant.

Cheers -Terry

> Leo Log Window
> Leo 4.11 final, build 20141009102742, Thu Oct  9 10:27:42 CDT 2014
> Git repo info: branch = master, commit = 4cbf1a4ee52c
> Python 2.7.8, PyQt version 4.8.6
> darwin
> 
> 
> With the latest code, the error message changed slightly (and it
> repeats many more times than the previous error):
> 
> /Users/pmagwene/.leo/workbook.leo
> QPainter::begin: Paint device returned engine == 0, type: 2
> Failed to init. painter for icon
> QPainter::begin: Paint device returned engine == 0, type: 2
> Failed to init. painter for icon
> QPainter::begin: Paint device returned engine == 0, type: 2
> Failed to init. painter for icon
> QPainter::begin: Paint device returned engine == 0, type: 2
> Failed to init. painter for icon 
> ... repeats >50 times (while previous error only repeated a couple
> ) ....
> 
> Thanks for your help,
> Paul
> 

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