On Monday, December 18, 2017 at 12:51:11 PM UTC+1, Edward K. Ream wrote:
>
> On Monday, December 18, 2017 at 5:19:10 AM UTC-6, vitalije wrote:
>>
>>
>> JavaScript files are here <http://computingart.net/data/rpgmv-js.zip>
>>
>
> The .zip files has zero bytes.
>
> Edward
>
Just tested the link, about 150k  for me ?! Screenshoot attached.

Files are ordinary JavaScript source files not minimized. 
Here is beginning of rpg_objects.js
//=============================================================================
// rpg_objects.js v1.3.0
//=============================================================================

//-----------------------------------------------------------------------------
// Game_Temp
//
// The game object class for temporary data that is not included in save 
data.

function Game_Temp() {
    this.initialize.apply(this, arguments);
}

Game_Temp.prototype.initialize = function() {
    this._isPlaytest = Utils.isOptionValid('test');
    this._commonEventId = 0;
    this._destinationX = null;
    this._destinationY = null;
};

Game_Temp.prototype.isPlaytest = function() {
    return this._isPlaytest;
};

Game_Temp.prototype.reserveCommonEvent = function(commonEventId) {
    this._commonEventId = commonEventId;
};

Game_Temp.prototype.clearCommonEvent = function() {
    this._commonEventId = 0;
};

Game_Temp.prototype.isCommonEventReserved = function() {
    return this._commonEventId > 0;
};
...


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