John posted this article in a Pharo thread, but I'm moving response here 
because of the topic:
https://almarklein.org/python_and_webassembly.html


*"it is possible to take multiple WebAssembly modules—which can be created 
with any language—and bind them together in Python. ...  we took the 
WebAssembly module of the Rocket game 
<https://github.com/aochagavia/rocket_wasm>. We did not read any docs, we 
just took the binary WebAssembly module and loaded it into PPCI. We 
examined the imports and exports and that was all we needed to write the 
supporting Python code to make the game work. Next, we wrote an AI that is 
capable to play the game automatically. We wrote this in C, which we 
compiled to WebAssembly. Now we had two WebAssembly modules, which we bind 
together in Python to create a complete system of an AI playing the Rocket 
game :) 
<https://www.youtube.com/watch?v=u2kKxmb9BWs&feature=youtu.be&t=1296>" *

Emphasis mine.

matt

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