I don't think it renders general TeX though, just math. I noticed something on the MathJax site that might interest you:
" MathJax 3 is written using ES6 modules and the Typescript <https://www.typescriptlang.org/> language". VR3 already can render math with MathJax. I'll have to see if anything needs to be done about MathJax 3, but really it's up to RsT to do the work. On Thursday, October 14, 2021 at 2:53:34 PM UTC-4 Edward K. Ream wrote: > On Thu, Oct 14, 2021 at 12:45 PM Edward K. Ream <[email protected]> wrote: > > >> *nothing* can make up for the sorry state of programming in 1984 :-) >> > > Well, maybe typesetting (interactive TeX) plus outlines would work. For > example, MathJax v3 > <https://mathjax.github.io/MathJax-demos-web/input-tex2svg.html> can > quickly render TeX to svg. Something like this might be good for VR or VR3, > if it doesn't already exist :-) > > Edward > -- You received this message because you are subscribed to the Google Groups "leo-editor" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/leo-editor/c713c5a6-3149-4c46-bcb5-a79704b07cfcn%40googlegroups.com.
