I've checked in a fix for the colors. Save/Load functionality is disabled
because of major changes to the trunk, if you just want to play with Lego
then I recommend the last stable version.

  BTW, how did you fix the Gdk bad match error? I remember seeing that one
before but I don't remember what the fix was.

Leonardo


On Mon, Jul 21, 2008 at 1:01 PM, Henrik Sundberg <[EMAIL PROTECTED]>
wrote:

> Thanks for the new version!
> I've been trying a little during the day.
> Compilation works and I can add a few pieces to a new project.
> Zoom and colors doesn't work.
> I can't open old projects, I tried with both the lcd and ldr versions
> and got slightly different crashes:
> $ ./leocad /usr/local/share/ldraw/MODELS/bluer.lcd
>
> (leocad:6592): Gdk-CRITICAL **: gdk_window_set_cursor: assertion
> `GDK_IS_WINDOW (window)' failed
> terminate called after throwing an instance of 'std::bad_alloc'
>  what():  std::bad_alloc
> Aborted
>
>
>
> $ ./leocad /usr/local/share/ldraw/MODELS/bluer.ldr
>
> (leocad:6593): Gdk-CRITICAL **: gdk_window_set_cursor: assertion
> `GDK_IS_WINDOW (window)' failed
>
> (leocad:6593): Gdk-CRITICAL **: gdk_window_set_cursor: assertion
> `GDK_IS_WINDOW (window)' failed
>
> (leocad:6593): Gdk-CRITICAL **: gdk_window_set_cursor: assertion
> `GDK_IS_WINDOW (window)' failed
>
> (leocad:6593): Gdk-CRITICAL **: gdk_window_set_cursor: assertion
> `GDK_IS_WINDOW (window)' failed
> Segmentation fault
>
>
> I haven't used linux debuggers before. What is recommended?
> (I tried gdb from emacs, but have problems with seeing the source...)
>
> /$
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> https://list.gerf.org/listinfo/leocad
>
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