Hello.
I tried to use LeoCad and to convert Lego models to 3d max. But the model in 
.3ds format doesn't render correctly, it means many poligons of each brick are 
missing. But when I convert the LDraw model from LDview to .3ds format this 
model renders almost correctly and only few polygons are missing. Can you 
explain this problem which was solved by a user of the Unity 3d engine: 
http://www.youtube.com/watch?v=c-UbWLClYoo&feature=plcp&context=C3d317e0UDOEgsToPDskJpMumxOz6a0CsbDNVgqbyz
 . Kind regards!
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