I have created a few Lego creations in Ldraw and tried getting them into 3DS max through LeoCad, but when I try to import or open the .3ds file in 3ds max (2011 64 bit version) either 3ds max says improper file format or it will import the Lego, but it will be messed up. Either the actual studs or the flat part of a Lego piece will be missing on near half the model. Any ideas on how to fix this?
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