Thanks for the fixes! I've checked them in.
On Sat, Jun 14, 2014 at 2:47 PM, Torbjörn Söderstedt <[email protected]> wrote: > There were two regressions in revision 1626: dragging rotated pieces would > quickly send them towards infinity, and rotating the camera would introduce > roll. The attached patch fixes both issues. > > It also contains an unrelated change: > Inverting the rotation direction when the camera is upside down seemed > like a good idea when I implemented, but I quickly removed that in my local > checkout as it doesn't behave well when looking (almost) straight down or > up. Didn't realize until now that I never sent a patch for it. > > _______________________________________________ > Leocad mailing list > [email protected] > https://list.gerf.org/listinfo/leocad > >
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