Thanks for the fixes! I've checked them in.

On Sat, Jun 14, 2014 at 2:47 PM, Torbjörn Söderstedt <[email protected]>
wrote:

> There were two regressions in revision 1626: dragging rotated pieces would
> quickly send them towards infinity, and rotating the camera would introduce
> roll. The attached patch fixes both issues.
>
> It also contains an unrelated change:
> Inverting the rotation direction when the camera is upside down seemed
> like a good idea when I implemented, but I quickly removed that in my local
> checkout as it doesn't behave well when looking (almost) straight down or
> up. Didn't realize until now that I never sent a patch for it.
>
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