Hi,

On Tue, May 17, 2011 at 1:29 PM, Diego Biurrun <[email protected]> wrote:
> On Tue, May 17, 2011 at 05:24:24PM +0100, Mans Rullgard wrote:
>> +typedef struct MPADSPContext {
>> +    void (*apply_window_float)(float *synth_buf, float *window,
>> +                               int *dither_state, float *samples, int incr);
>> +    void (*apply_window_fixed)(int32_t *synth_buf, int32_t *window,
>> +                               int *dither_state, int16_t *samples, int 
>> incr);
>> +    void (*dct32_float)(float *dst, const float *src);
>> +    void (*dct32_fixed)(int *dst, const int *src);
>> +} MPADSPContext;
>
> unrelated comment: Will we keep typedeffing structs forever?

Yes please, saves 7 characters ("struct ") every time you define/cast
a variable of this type. Imagine that we added "signed int" instead of
"int" every time we declared one.

Ronald
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