On Wed, 13 Jul 2011 11:46:18 +0200, Kostya <[email protected]> wrote:
> On Wed, Jul 13, 2011 at 11:31:23AM +0200, Anton Khirnov wrote:
> > From: Benjamin Larsson <[email protected]>
> > 
> > Signed-off-by: Anton Khirnov <[email protected]>
> > ---
> > Changed it to a private option instead of a new muxer.
> > ---
> >  Changelog         |    4 +++
> >  doc/general.texi  |    1 +
> >  libavformat/wav.c |   78 
> > +++++++++++++++++++++++++++++++++++++++++++++++++++++
> >  3 files changed, 83 insertions(+), 0 deletions(-)
> > 
> > diff --git a/Changelog b/Changelog
> > index 943d710..c4459b2 100644
> > --- a/Changelog
> > +++ b/Changelog
> > @@ -2,6 +2,10 @@ Entries are sorted chronologically from oldest to youngest 
> > within each release,
> >  releases are sorted from youngest to oldest.
> >  
> >  
> > +vesion <next>:
> 
> veRsion maybe?
> 
> > +- BWF muxer
> > +
> > +
> >  version 0.7:
> >  
> >  - E-AC-3 audio encoder
> > diff --git a/doc/general.texi b/doc/general.texi
> > index ace464f..77a54a3 100644
> > --- a/doc/general.texi
> > +++ b/doc/general.texi
> > @@ -66,6 +66,7 @@ library:
> >      @tab Used in Z and Z95 games.
> >  @item Brute Force & Ignorance   @tab   @tab X
> >      @tab Used in the game Flash Traffic: City of Angels.
> > +@item BWF                       @tab X @tab
> 
> I'd add demuxing too with note:
>       @tab demuxing is handled by generic WAV demuxer
> Isn't that true?
> 

Demuxing is added in the last patch.

-- 
Anton Khirnov
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