On 08/08/2011 07:44 PM, Ronald S. Bultje wrote:

> Hi,
> 
> On Sun, Aug 7, 2011 at 4:29 PM, Justin Ruggles <[email protected]> 
> wrote:
>> ---
>>  libavcodec/ac3enc_template.c |    3 +--
>>  1 files changed, 1 insertions(+), 2 deletions(-)
>>
>> diff --git a/libavcodec/ac3enc_template.c b/libavcodec/ac3enc_template.c
>> index f913811..74f4b21 100644
>> --- a/libavcodec/ac3enc_template.c
>> +++ b/libavcodec/ac3enc_template.c
>> @@ -126,7 +126,7 @@ static inline float calc_cpl_coord(float energy_ch, 
>> float energy_cpl)
>>     float coord = 0.125;
>>     if (energy_cpl > 0)
>>         coord *= sqrtf(energy_ch / energy_cpl);
>> -    return coord;
>> +    return FFMIN(coord, COEF_MAX);
>>  }
>>
>>
>> @@ -291,7 +291,6 @@ static void apply_channel_coupling(AC3EncodeContext *s)
>>         if (!block->cpl_in_use)
>>             continue;
>>
>> -        clip_coefficients(&s->dsp, cpl_coords[blk][1], s->fbw_channels * 
>> 16);
> 
> A "why" would be useful here, since you recently included DSP clipping
> because it was faster. Was it not faster in this case? If that's the
> case, please amend log msg && patch ok. If it's something else, could
> you elaborate?


It's better to have the final clipped coordinate values when determining
when to send new coordinates, so it needs to be done right away rather
than at the end.

I might be able to put the DSP clipping in both places though. I'll
revisit this patch and test to see if that's any faster.

-Justin
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