On Fri, Jul 29, 2011 at 01:02:41PM +0200, Diego Biurrun wrote:
> 
> --- a/libavcodec/qdm2.c
> +++ b/libavcodec/qdm2.c
> @@ -1654,52 +1654,6 @@ static av_cold void qdm2_init(QDM2Context *q) {
>  
> -#if 0
> -static void dump_context(QDM2Context *q)
> -{
> -    int i;
> -#define PRINT(a,b) av_log(NULL,AV_LOG_DEBUG," %s = %d\n", a, b);
> -    PRINT("compressed_data",q->compressed_data);
> -    PRINT("compressed_size",q->compressed_size);
> -    PRINT("frame_size",q->frame_size);
> -    PRINT("checksum_size",q->checksum_size);
> -    PRINT("channels",q->channels);
> -    PRINT("nb_channels",q->nb_channels);
> -    PRINT("fft_frame_size",q->fft_frame_size);
> -    PRINT("fft_size",q->fft_size);
> -    PRINT("sub_sampling",q->sub_sampling);
> -    PRINT("fft_order",q->fft_order);
> -    PRINT("group_order",q->group_order);
> -    PRINT("group_size",q->group_size);
> -    PRINT("sub_packet",q->sub_packet);
> -    PRINT("frequency_range",q->frequency_range);
> -    PRINT("has_errors",q->has_errors);
> -    PRINT("fft_tone_end",q->fft_tone_end);
> -    PRINT("fft_tone_start",q->fft_tone_start);
> -    PRINT("fft_coefs_index",q->fft_coefs_index);
> -    PRINT("coeff_per_sb_select",q->coeff_per_sb_select);
> -    PRINT("cm_table_select",q->cm_table_select);
> -    PRINT("noise_idx",q->noise_idx);
> -
> -    for (i = q->fft_tone_start; i < q->fft_tone_end; i++) {
> -    FFTTone *t = &q->fft_tones[i];
> -    av_log(NULL,AV_LOG_DEBUG,"Tone (%d) dump:\n", i);
> -    av_log(NULL,AV_LOG_DEBUG,"  level = %f\n", t->level);
> -//  PRINT(" level", t->level);
> -    PRINT(" phase", t->phase);
> -    PRINT(" phase_shift", t->phase_shift);
> -    PRINT(" duration", t->duration);
> -    PRINT(" samples_im", t->samples_im);
> -    PRINT(" samples_re", t->samples_re);
> -    PRINT(" table", t->table);
> -    }
> -}
> -#endif

ping

This fails to compile if enabled since 3.5 years and prints nonsense
for even longer since some of those conversion specifiers are wrong.

IOW nobody has used it in ages.  As the function does not exactly require
wizardly skill to restore in a similar form if the need should arise
in the future I suggest just dropping the cruft.

Diego
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