On Thu, Jul 12, 2012 at 07:10:45PM +0200, Diego Biurrun wrote:
> On Thu, Jul 12, 2012 at 06:50:29PM +0200, Kostya Shishkov wrote:
> > On Thu, Jul 12, 2012 at 06:11:50PM +0200, Diego Biurrun wrote:
> > > On Wed, Jul 11, 2012 at 08:00:43AM +0200, Kostya Shishkov wrote:
> > > > --- /dev/null
> > > > +++ b/libavcodec/mss4.c
> > > > @@ -0,0 +1,680 @@
> > > > +static inline int get_coeff(GetBitContext *gb, VLC *vlc)
> > > > +{
> > > > + int val = get_vlc2(gb, vlc->table, vlc->bits, 2);
> > > > +
> > > > + return get_coeff_bits(gb, val);
> > >
> > > pointless variable indirection?
> >
> > return get_coeff_bits(gb, get_vlc2(gb, vlc->table, vlc->bits, 2));
> >
> > would look too LISPy to me and less clear
>
> Are you saying I was spoiled through functional programming? :)
>
> Stay indirect and inelegant if you must ;-p
>
> > --- /dev/null
> > +++ b/libavcodec/mss4.c
> > @@ -0,0 +1,681 @@
> > +
> > + ff_mss34_dct_put(c->imgbuf[i], 8, c->block);
> > + out = dst[i] + mb_x * 16;
> > + // Since the DCT block is coded as YUV420 and the whole frame as
> > YUV444
> > + // we need to scale chroma.
>
> YUV444,
>
> > +/* Image mode - the hardest to comprehend MSS4 coding mode.
> > + *
> > + * In this mode all three 16x16 blocks are coded together with a method
> > + * remotely similar to methods employed in MSS1-MSS3.
> > + * The idea is that every component has a vector of 1-4 most common symbols
> > + * and an escape mode for reading new value from bitstream. Decoding
> > consists
>
> from the bitstream
>
> > + if (frame_type != SKIP_FRAME && !bytestream2_get_bytes_left(&bc)) {
> > + av_log(avctx, AV_LOG_ERROR, "Not skip frame without data found\n");
>
> This sounds confusing, maybe
>
> Empty frame that is not a skipframe found.
>
> is better.
>
> Patch is fine from my side, no need to send another iteration.
OK, pushed with these changes.
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