14% faster on penryn, 2% on sandybridge, 9% on bulldozer
---
libavfilter/vf_hqdn3d.c | 166 +++++++++++++++-------------------------------
1 files changed, 54 insertions(+), 112 deletions(-)
diff --git a/libavfilter/vf_hqdn3d.c b/libavfilter/vf_hqdn3d.c
index 8e2a6a2..fdb2ecb 100644
--- a/libavfilter/vf_hqdn3d.c
+++ b/libavfilter/vf_hqdn3d.c
@@ -1,6 +1,7 @@
/*
* Copyright (c) 2003 Daniel Moreno <comac AT comac DOT darktech DOT org>
* Copyright (c) 2010 Baptiste Coudurier
+ * Copyright (c) 2012 Loren Merritt
*
* This file is part of Libav, ported from MPlayer.
*
@@ -40,9 +41,8 @@ typedef struct {
static inline uint32_t lowpass(unsigned int prev, unsigned int cur, int *coef)
{
- // int dmul= (prev&0xFFFFFF)-(cur&0xFFFFFF);
int dmul = prev-cur;
- uint32_t d = ((dmul+0x10007FF)>>12);
+ unsigned int d = (dmul+0x10007FF)>>12; // 0x1000 to convert to unsigned,
7FF for rounding
return cur + coef[d];
}
@@ -51,14 +51,13 @@ static void denoise_temporal(uint8_t *src, uint8_t *dst,
int w, int h, int sstride, int dstride,
int *temporal)
{
- long x, y;
- uint32_t pixel;
+ uint32_t tmp;
- for (y = 0; y < h; y++) {
- for (x = 0; x < w; x++) {
- pixel = lowpass(frame_ant[x]<<8, src[x]<<16, temporal);
- frame_ant[x] = ((pixel+0x1000007F)>>8);
- dst[x]= ((pixel+0x10007FFF)>>16);
+ for (long y = 0; y < h; y++) {
+ for (long x = 0; x < w; x++) {
+ tmp = lowpass(frame_ant[x]<<8, src[x]<<16, temporal);
+ frame_ant[x] = (tmp+0x7F)>>8;
+ dst[x] = (tmp+0x7FFF)>>16;
}
src += sstride;
dst += dstride;
@@ -66,112 +65,67 @@ static void denoise_temporal(uint8_t *src, uint8_t *dst,
}
}
+av_always_inline
static void denoise_spatial(uint8_t *src, uint8_t *dst,
- uint32_t *line_ant,
+ uint32_t *line_ant, uint16_t *frame_ant,
int w, int h, int sstride, int dstride,
- int *horizontal, int *vertical)
+ int *spatial, int *temporal)
{
long x, y;
- long sline_offs = 0, dline_offs = 0;
uint32_t pixel_ant;
- uint32_t pixel;
-
- /* First pixel has no left nor top neighbor. */
- pixel = line_ant[0] = pixel_ant = src[0]<<16;
- dst[0]= ((pixel+0x10007FFF)>>16);
+ uint32_t tmp;
- /* First line has no top neighbor, only left. */
- for (x = 1; x < w; x++) {
- pixel = line_ant[x] = lowpass(pixel_ant, src[x]<<16, horizontal);
- dst[x]= ((pixel+0x10007FFF)>>16);
+ /* First line has no top neighbor. Only left one for each tmp and
+ * last frame */
+ pixel_ant = src[0]<<16;
+ for (x = 0; x < w; x++) {
+ line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, src[x]<<16,
spatial);
+ tmp = lowpass(frame_ant[x]<<8, tmp, temporal);
+ frame_ant[x] = (tmp+0x7F)>>8;
+ dst[x] = (tmp+0x7FFF)>>16;
}
for (y = 1; y < h; y++) {
- uint32_t pixel_ant;
- sline_offs += sstride, dline_offs += dstride;
- /* First pixel on each line doesn't have previous pixel */
- pixel_ant = src[sline_offs]<<16;
- pixel = line_ant[0] = lowpass(line_ant[0], pixel_ant, vertical);
- dst[dline_offs]= ((pixel+0x10007FFF)>>16);
-
- for (x = 1; x < w; x++) {
- uint32_t pixel;
- /* The rest are normal */
- pixel_ant = lowpass(pixel_ant, src[sline_offs+x]<<16, horizontal);
- pixel = line_ant[x] = lowpass(line_ant[x], pixel_ant, vertical);
- dst[dline_offs+x]= ((pixel+0x10007FFF)>>16);
+ src += sstride;
+ dst += dstride;
+ frame_ant += w;
+ pixel_ant = src[0]<<16;
+ for (x = 0; x < w-1; x++) {
+ line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial);
+ pixel_ant = lowpass(pixel_ant, src[x+1]<<16, spatial);
+ tmp = lowpass(frame_ant[x]<<8, tmp, temporal);
+ frame_ant[x] = (tmp+0x7F)>>8;
+ dst[x] = (tmp+0x7FFF)>>16;
}
+ line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial);
+ tmp = lowpass(frame_ant[x]<<8, tmp, temporal);
+ frame_ant[x] = (tmp+0x7F)>>8;
+ dst[x] = (tmp+0x7FFF)>>16;
}
}
static void denoise(uint8_t *src, uint8_t *dst,
uint32_t *line_ant, uint16_t **frame_ant_ptr,
int w, int h, int sstride, int dstride,
- int *horizontal, int *vertical, int *temporal)
+ int *spatial, int *temporal)
{
- long x, y;
- long sline_offs = 0, dline_offs = 0;
- uint32_t pixel_ant;
- uint32_t pixel;
uint16_t *frame_ant = *frame_ant_ptr;
-
if (!frame_ant) {
+ uint8_t *frame_src = src;
*frame_ant_ptr = frame_ant = av_malloc(w*h*sizeof(uint16_t));
- for (y = 0; y < h; y++) {
- uint16_t *frame_dst = frame_ant+y*w;
- uint8_t *frame_src = src+y*sstride;
- for (x = 0; x < w; x++)
- frame_dst[x] = frame_src[x]<<8;
- }
+ for (long y = 0; y < h; y++, src += sstride, frame_ant += w)
+ for (long x = 0; x < w; x++)
+ frame_ant[x] = src[x]<<8;
+ src = frame_src;
+ frame_ant = *frame_ant_ptr;
}
- if (!horizontal[0] && !vertical[0]) {
+ if (spatial[0])
+ denoise_spatial(src, dst, line_ant, frame_ant,
+ w, h, sstride, dstride, spatial, temporal);
+ else
denoise_temporal(src, dst, frame_ant,
w, h, sstride, dstride, temporal);
- return;
- }
- if (!temporal[0]) {
- denoise_spatial(src, dst, line_ant,
- w, h, sstride, dstride, horizontal, vertical);
- return;
- }
-
- /* First pixel has no left nor top neighbor. Only previous frame */
- line_ant[0] = pixel_ant = src[0]<<16;
- pixel = lowpass(frame_ant[0]<<8, pixel_ant, temporal);
- frame_ant[0] = ((pixel+0x1000007F)>>8);
- dst[0]= ((pixel+0x10007FFF)>>16);
-
- /* First line has no top neighbor. Only left one for each pixel and
- * last frame */
- for (x = 1; x < w; x++) {
- line_ant[x] = pixel_ant = lowpass(pixel_ant, src[x]<<16, horizontal);
- pixel = lowpass(frame_ant[x]<<8, pixel_ant, temporal);
- frame_ant[x] = ((pixel+0x1000007F)>>8);
- dst[x]= ((pixel+0x10007FFF)>>16);
- }
-
- for (y = 1; y < h; y++) {
- uint32_t pixel_ant;
- uint16_t *line_prev = frame_ant+y*w;
- sline_offs += sstride, dline_offs += dstride;
- /* First pixel on each line doesn't have previous pixel */
- pixel_ant = src[sline_offs]<<16;
- line_ant[0] = lowpass(line_ant[0], pixel_ant, vertical);
- pixel = lowpass(line_prev[0]<<8, line_ant[0], temporal);
- line_prev[0] = ((pixel+0x1000007F)>>8);
- dst[dline_offs]= ((pixel+0x10007FFF)>>16);
-
- for (x = 1; x < w; x++) {
- uint32_t pixel;
- /* The rest are normal */
- pixel_ant = lowpass(pixel_ant, src[sline_offs+x]<<16, horizontal);
- line_ant[x] = lowpass(line_ant[x], pixel_ant, vertical);
- pixel = lowpass(line_prev[x]<<8, line_ant[x], temporal);
- line_prev[x] = ((pixel+0x1000007F)>>8);
- dst[dline_offs+x]= ((pixel+0x10007FFF)>>16);
- }
- }
}
static void precalc_coefs(int *ct, double dist25)
@@ -295,27 +249,15 @@ static void end_frame(AVFilterLink *inlink)
AVFilterLink *outlink = inlink->dst->outputs[0];
AVFilterBufferRef *inpic = inlink ->cur_buf;
AVFilterBufferRef *outpic = outlink->out_buf;
- int cw = inpic->video->w >> hqdn3d->hsub;
- int ch = inpic->video->h >> hqdn3d->vsub;
-
- denoise(inpic->data[0], outpic->data[0],
- hqdn3d->line, &hqdn3d->frame_prev[0], inpic->video->w,
inpic->video->h,
- inpic->linesize[0], outpic->linesize[0],
- hqdn3d->coefs[0],
- hqdn3d->coefs[0],
- hqdn3d->coefs[1]);
- denoise(inpic->data[1], outpic->data[1],
- hqdn3d->line, &hqdn3d->frame_prev[1], cw, ch,
- inpic->linesize[1], outpic->linesize[1],
- hqdn3d->coefs[2],
- hqdn3d->coefs[2],
- hqdn3d->coefs[3]);
- denoise(inpic->data[2], outpic->data[2],
- hqdn3d->line, &hqdn3d->frame_prev[2], cw, ch,
- inpic->linesize[2], outpic->linesize[2],
- hqdn3d->coefs[2],
- hqdn3d->coefs[2],
- hqdn3d->coefs[3]);
+
+ for (int c = 0; c < 3; c++) {
+ denoise(inpic->data[c], outpic->data[c],
+ hqdn3d->line, &hqdn3d->frame_prev[c],
+ inpic->video->w >> (!!c * hqdn3d->hsub),
+ inpic->video->h >> (!!c * hqdn3d->vsub),
+ inpic->linesize[c], outpic->linesize[c],
+ hqdn3d->coefs[c?2:0], hqdn3d->coefs[c?3:1]);
+ }
ff_draw_slice(outlink, 0, inpic->video->h, 1);
ff_end_frame(outlink);
--
1.7.4.1
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