On 10/29/2012 03:32 PM, Justin Ruggles wrote:
> On 10/23/2012 05:43 PM, Justin Ruggles wrote:
>> Ensures the decoder did not set channel count to an insanely high value
>> during initialization, which could cause large memory usage when it tries to
>> get a buffer during decoding.
>> ---
>> libavcodec/utils.c | 5 +++++
>> 1 files changed, 5 insertions(+), 0 deletions(-)
>>
>> diff --git a/libavcodec/utils.c b/libavcodec/utils.c
>> index be6d7ae..8a37ef2 100644
>> --- a/libavcodec/utils.c
>> +++ b/libavcodec/utils.c
>> @@ -881,6 +881,11 @@ int attribute_align_arg avcodec_open2(AVCodecContext
>> *avctx, const AVCodec *code
>> avctx->channel_layout = 0;
>> }
>> }
>> + if (avctx->channels && avctx->channels < 0 ||
>> + avctx->channels > FF_SANE_NB_CHANNELS) {
>> + ret = AVERROR(EINVAL);
>> + goto free_and_end;
>> + }
>> }
>> end:
>> entangled_thread_counter--;
>
> ping
I said it was ok already =)
lu
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