It's obviously undesireable to blindly allocate memory based on
a damaged 'size' value, for example.

Signed-off-by: Derek Buitenhuis <[email protected]>
---
 doc/developer.texi |    3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/doc/developer.texi b/doc/developer.texi
index 95c4432..724f0aa 100644
--- a/doc/developer.texi
+++ b/doc/developer.texi
@@ -453,7 +453,8 @@ send a reminder by email. Your patch should eventually be 
dealt with.
     Did you test your decoder or demuxer against damaged data? If no, see
     tools/trasher, the noise bitstream filter, and
     @uref{http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer
-    should not crash or end in a (near) infinite loop when fed damaged data.
+    should not crash, end in a (near) infinite loop, or allocate ridiculous
+    amounts of memory when fed damaged data.
 @item
     Does the patch not mix functional and cosmetic changes?
 @item
-- 
1.7.10.4

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