On Wed, Jan 11, 2017 at 10:13:37PM +0100, Anton Khirnov wrote:
> Quoting Diego Biurrun (2017-01-11 18:09:57)
> > The next set of bitstream reader patches, for (more or less) fringe
> > stuff that does not require extensive benchmarking.
> 
> So there's non-extensive benchmarking? Or what you actually mean no
> benchmarking at all? I would be very much against the latter -- while
> those codecs are not in the top ten, they are not obscure game codecs
> either. At least some of them certainly are routinely used.

No, I did not benchmark these codecs, nor did I plan to benchmark them.
This is not the way forward. We need to decide which codecs need no
benchmarks.

Diego
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