On Mon, Sep 19, 2016 at 11:09 AM, Amber Beriwal <amber.beri...@newgen.co.in>
wrote:

> Hi,
>
>
>
> We have observed that on Windows, ffmpeg is capable of extracting frames
> at 30 fps, using command line, using Xuggler, and using FFMPEG APIs
> directly in our code.
>
>
>
> But when we move this implementation to Android, we are getting following
> results:
>
>
>
> - 720p video (1280 x 720) - 16 fps (approx. 60 ms/frame)
>
> - 1080p video (1920 x 1080) - 7 fps (approx. 140 ms/frame)
>
>
>
> Video is recorded from Android Camera and it’s length is approx. 20-30
> seconds. [Android Processor: “Quad-core 1.2 GHz Cortex-A7” and “Memory:
> 1GB”]
>
>
>
> 1.       How can we get 30 fps on Android?
>
> 2.       Are there any performance benchmarks for Android?
>
>
> Old Post: [Libav-user] How to achieve 30 FPS using APIs?
>
> Regards
>
> *Amber Beriwal*
>
> Newgen Software Technologies Ltd.
>
>
>
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Hi Amber,
In your previous post (Stackexchange)  you mention that your test was made
on different plateform and you never test with CLI on the Android
plateform, so can't compare results obtained on a computer, and on a phone.
you would maybe try on your android palteform with another binary.

Regards,
WM
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