Hi,

If I write an application that performs hardware decoding of H264 using 
FFmpeg/FFmpeg libraries and the NVIDIA NDEC SDK, what license agreement applies?

For example, (as advised by https://developer.nvidia.com/ffmpeg), I would have 
to configure a build of FFmpeg as follows:

./configure --enable-cuda --enable-cuvid --enable-nvenc --enable-nonfree 
--enable-libnpp 
--extra-cflags=-I/usr/local/cuda/include --extra-ldflags=-L/usr/local/cuda/lib64

I can see that in this case non-free code will be enabled.  Will building 
FFmpeg in this way mean that GPLv2 now applies?
Will this and another NVIDIA license also apply on top of the resultant 
application?

Apologies if this is more of a question for NIVIDA, but so far I have had no 
response from them.


Best Regards,

Kevin Neale

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