[email protected] (2018-01-31): > If I write an application that performs hardware decoding of H264 > using FFmpeg/FFmpeg libraries and the NVIDIA NDEC SDK, what license > agreement applies?
All of them. And since they are incompatible... > For example, (as advised by https://developer.nvidia.com/ffmpeg), I would > have to configure a build of FFmpeg as follows: > > ./configure --enable-cuda --enable-cuvid --enable-nvenc --enable-nonfree > --enable-libnpp > --extra-cflags=-I/usr/local/cuda/include > --extra-ldflags=-L/usr/local/cuda/lib64 > > I can see that in this case non-free code will be enabled. Will > building FFmpeg in this way mean that GPLv2 now applies? It means that you are not allowed to distribute the resulting binary. Both NVidia and FFmpeg are responsible for it. I leave you to judge which one is guilty. Regards, -- Nicolas George
signature.asc
Description: Digital signature
_______________________________________________ Libav-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/libav-user
