Question, what would be the benefit of using Cuda for this over just a "regular" fragment shader ?
Regards, Ralph. On Feb 24, 2011, at 8:42 AM, Gilles Maire wrote: > Helle, > > > Is there anyone who tried the cuda Nvidia compiler to send Yuv images and > play in faster way ? > > Regards > > Gilles > _______________________________________________ > libav-user mailing list > [email protected] > https://lists.mplayerhq.hu/mailman/listinfo/libav-user _______________________________________________ libav-user mailing list [email protected] https://lists.mplayerhq.hu/mailman/listinfo/libav-user
