getting libavg to run on ARM will definitely take some work. With
very few
exceptions, everything in libavg is portable C++, but the library
needs
full OpenGL support, including legacy functions, at the moment. We're
working on this, but it might take some time.
there is a chance to see this soon?
there is a roadmap for supporting OpenGL ES?
Thanks
--
--------------------------------------------
Francesco D'Aluisio
SSB Progetti s.r.l.
Corso Filippo Turati 13 Bis, scala F
10128 - Torino
Tel. +39 011 3810436/7
Fax. +39 011 5096022
Web: www.ssbprogetti.it
_______________________________________________
libavg-users mailing list
[email protected]
https://mail.datenhain.de/mailman/listinfo/libavg-users