getting libavg to run on ARM will definitely take some work. With very few exceptions, everything in libavg is portable C++, but the library needs
full OpenGL support, including legacy functions, at the moment. We're
working on this, but it might take some time.

there is a chance to see this soon?
there is a roadmap for supporting OpenGL ES?

Thanks


--
--------------------------------------------
Francesco D'Aluisio

SSB Progetti s.r.l.

Corso Filippo Turati 13 Bis, scala F
10128 - Torino
Tel. +39 011 3810436/7
Fax. +39 011 5096022

Web: www.ssbprogetti.it

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