Hi, Was the sprintf patch applied? Some of the lines, such as this one:
+ snprintf(volpath, 256, "%s/s0", globbuf.gl_pathv[i]); Should probably be like this instead: + snprintf(volpath, sizeof(volpath), "%s/s0", globbuf.gl_pathv[i]); But, that is just my opinion.... I am not a fan of redundancy. Thoughts? Thank you! Rob
