Hi,

Was the sprintf patch applied?  Some of the lines, such as this one:

+      snprintf(volpath, 256, "%s/s0", globbuf.gl_pathv[i]);

Should probably be like this instead:

+      snprintf(volpath, sizeof(volpath), "%s/s0", globbuf.gl_pathv[i]);

But, that is just my opinion....  I am not a fan of redundancy.

Thoughts?  Thank you!

Rob

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