> Another option is that when you provide the constraint... you provide the
> constant (and it's stored in the constraint system).  This isn't a bad idea...
> and will probably use less storage.

That's what I was envisioning...

As for the node bc ids,

> Now the questions shifts to how to provide that constant.  My recommendation
> for now is to call a function that takes (x, y, z, t, boundary_id).  The
> problem is that nodes (and DOFs) don't have a boundary id.  We could add
> one... but then the question shifts to how to apply those boundary_id's.  My
> vote is that during equation_system_init() / reinit() we read the BoundaryInfo
> object on the mesh and apply the boundary_id of any face to all of it's nodes.
> That way boundary id's are automatically propagated from "sidesets" after
> adaptivity.  Trying to "prolong" nodesets is a bad bad bad... I can get into
> why if anyone is interested.  Let me just say that I've been there... and it's
> not good.
> 
> What do you think?
> 
> Can we pay the price of putting an unsigned int on every node?

What if instead after each refinement/coarsening you (i) clear a node list,
and then loop over active elements & their faces to build up a derived node
bc list?

You regenerate it instead of trying to prolong nodes...

-Ben


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