On Fri, Oct 31, 2008 at 4:08 PM, Benjamin Kirk <[EMAIL PROTECTED]>wrote:
>
> What if instead after each refinement/coarsening you (i) clear a node list,
> and then loop over active elements & their faces to build up a derived node
> bc list?
>
> You regenerate it instead of trying to prolong nodes...
>
Right... my point was that you should regenerate that list using _sidesets_
not nodesets... I think we're on the same page.
So... should we have users attach a function that regenerates this node bc
list? That way it can automatically be called when the mesh changes? There
should also be a way to manually trigger the list regeneration... for
instance, for Dirichlet BC's that change with time... user code will
probably want to signal that the bc list should be rebuilt.
Derek
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