On Wed, 17 Nov 2010, Roy Stogner wrote: > I'm actually not sure how this is causing your bug, though - you're > just using the point_locator in the flagging stage, right? Where the > elements haven't actually been created or deleted yet?
Worse still: it's a Heisenbug. In dbg mode, we really do now use the point_locator after the new element creation/destruction happens, to assert MeshRefinement::test_level_one()... That's a debug-only sort of function, so we don't have to worry about efficiency losses from clearing the point locator at the start of it, but then we'd be creating the possibility of new heisenbugs later. --- Roy ------------------------------------------------------------------------------ Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today http://p.sf.net/sfu/msIE9-sfdev2dev _______________________________________________ Libmesh-devel mailing list Libmesh-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-devel