On Tue, 5 Apr 2011, Derek Gaston wrote: > On Apr 5, 2011, at 4:09 PM, Roy Stogner wrote: > >> This sounds good. I think it's only half of the fix we need, though: >> I meant *both* read() and init(). I think either way should have the >> same problem. read() ends up calling init() if READ_HEADER is set, so >> we should be okay there, but we probably need to do the >> clean_refinement_flags() by hand in the READ_DATA && !READ_HEADER >> case. > > Here is a patch... if there are no issues I'll commit it soon.
It does some redundant work when READ_HEADER is set... but I think I'd actually prefer this significantly-more-readable version to the insignificantly-more-efficient version in my head. Thanks! --- Roy ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev _______________________________________________ Libmesh-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-devel
