On Mon, 11 Apr 2011, Derek Gaston wrote: > Just tried to make a copy of a ParallelMesh... and got a segfault in > UnstructuredMesh::copy_nodes_and_elements(). I'm going to go ahead > and dive in... but I thought I would see if you had any thoughts on > whether or not I should expect the copy constructor for ParallelMesh > to work... or if there is some philosophical reason why it won't > ever work.
No philosophical reason, but probably some oversight: it's easy to write mesh code that assumes no sparsity and then get bitten by that assumption later. Glancing at the code I don't see an obvious problem, though... --- Roy ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev _______________________________________________ Libmesh-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-devel
