On Mon, 2 Jun 2008, Derek Gaston wrote: > All the errors I've sent you have been from devel mode (including the trace).
Are you sure? The trace didn't managed to do the level of name demangling that's usually possible with debugging symbols, it looks like it may be describing a bug that would have been caught by an earlier libmesh_assert() if DEBUG was defined, and (perhaps most incriminatingly), it said it came from an executable named "virga-opt". ;-) > I'm running it through GDB now (using XCode on my Mac)... to get a better > picture. It's still pretty unclear to me at this point. I don't understand > why build_cube would work... but not reading xda/exodus.... If this is the "rounding error when locating new points" bug again, then what's triggering it isn't the file format, it's the node locations. Cubes of floating-point friendly dimensions are less likely to trigger such a bug than a real unstructured mesh... otherwise I would have found this problem myself months ago and I wouldn't be bugging everyone with it today. --- Roy ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
