All the errors I've sent you have been from devel mode (including the  
trace).

I'm running it through GDB now (using XCode on my Mac)... to get a  
better picture.  It's still pretty unclear to me at this point.  I  
don't understand why build_cube would work... but not reading xda/ 
exodus....

Derek

On Jun 2, 2008, at 4:16 PM, Roy Stogner wrote:

>
> On Mon, 2 Jun 2008, Derek Gaston wrote:
>
>> I've attached the tracefile.  It doesn't look all that helpful to me.
>> Hopefully it will be more useful to you.
>
> It's at least a start - it's one of the dof_indices calls in
> add_neighbors_to_send_list that's triggering the failure.  So
> somehow either the active_elements iterators or an
> active_family_tree_by_neighbor call is returning a remote_elem?
>
>> I'm going to try to get it loaded up in the debugger so I can watch  
>> it.
>
> More importantly, recompile and run with METHOD=dbg or at least
> METHOD=devel, not opt mode.  If we're lucky, it'll trip over an
> libmesh_assert() near the source of the bug, which would be a lot more
> helpful than hitting a libmesh_error() that's triggered by the bug.
> ---
> Roy


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