Hi developers and users, In the 2D case, the boundary ID of the model generated by build_square() is // 0=bottom // 1=right // 2=top // 3=left.
So what about the 3D model run by build_cube(), which contains six faces, any order about six faces, like // 0=bottom // 1=front // 2 = right // 3=back // 4 = left // 5 = top? Thanks! Liang ------------------------------------------------------------------------------ _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
