I'd like to put out a libMesh-0.7.1 release in the next week or two, partly for the selfless reason that the upcoming Tet::is_child_on_side fix may be important for other people's apps' meshes, but mostly for the selfish reason that the new variable-upgrading restart feature is important for our group's apps' physics.
Is there anyone who's got not-yet-ready code in the trunk at the moment? I know rbOOmit is in a bit of flux right now and NemesisIO is about to be.. but is the current revision good enough to release? How about any outstanding bugs? I'm about to fix a race condition that occurs when multiple libMesh apps try to read the same .bz2/.xz input at once... anyone know of anything else? The tentative plan is to release 0.7.2 in ~5 months, so anything that misses this release will get into the next one soon enough. I'd like to stay in the habit of getting a tarball out twice a year; no more year-plus droughts like we had between 0.5.0 and 0.6.0. --- Roy ------------------------------------------------------------------------------ Forrester Wave Report - Recovery time is now measured in hours and minutes not days. Key insights are discussed in the 2010 Forrester Wave Report as part of an in-depth evaluation of disaster recovery service providers. Forrester found the best-in-class provider in terms of services and vision. Read this report now! http://p.sf.net/sfu/ibm-webcastpromo _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
