On 4/15/11 4:37 PM, Roy Stogner wrote:
>
> On Fri, 15 Apr 2011, Boyce Griffith wrote:
>
>> The only complication is that the coordinate system being used for the
>> mesh is a Lagrangian (material) coordinate system, and the line is in
>> the current (physical) coordinate system, but I suppose that I can
>> call Elem::build_side() and then reset the nodal positions of the
>> generated side element to correspond to the current positions.
>
> Hmm... one catch with that is that you'll ideally want to make sure
> you're moving around *copied* nodes; otherwise you'll have the same
> multithreading race conditions that the library ALE code has.

OK; and I guess these will need to be manually allocated and deleted?

Thanks!

-- Boyce

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