On 4/15/11 4:37 PM, Roy Stogner wrote: > > On Fri, 15 Apr 2011, Boyce Griffith wrote: > >> The only complication is that the coordinate system being used for the >> mesh is a Lagrangian (material) coordinate system, and the line is in >> the current (physical) coordinate system, but I suppose that I can >> call Elem::build_side() and then reset the nodal positions of the >> generated side element to correspond to the current positions. > > Hmm... one catch with that is that you'll ideally want to make sure > you're moving around *copied* nodes; otherwise you'll have the same > multithreading race conditions that the library ALE code has.
OK; and I guess these will need to be manually allocated and deleted? Thanks! -- Boyce ------------------------------------------------------------------------------ Benefiting from Server Virtualization: Beyond Initial Workload Consolidation -- Increasing the use of server virtualization is a top priority.Virtualization can reduce costs, simplify management, and improve application availability and disaster protection. Learn more about boosting the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
