Dear all,

I have two questions:

1- Is there any support for vector basis ?  The reason I'm asking is I want to 
implement a full elasticity and without vector basis for finite elements it's a 
headache? Is there a way for me to build it using a scalar basis?

2- Is there a support for blocks ? say I want one part of mesh to have ID-1 and 
second part to have ID-2?

Thanks,
Ata
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