Hi to all, 

I want to build a triangular mesh with TriangleInterface. Within my
region I have different materials and starting temperatures (solving
heat equation). I want to start with a coarse grid and refine it
adaptively. 

Although I use a coarse grid at the beginning I want to define my
starting temperatures in a relatively exact way. Thus, I thought I could
try to add a polygon within my domain and try to tell the program, that
the triangles are not allowed to cross these lines.

Since I have no idea how to do so I tried the following: I created a
mesh with holes in it (the holes represent different materials). Then I
created a second mesh with the exact shape of the hole. In a third step
I loop through the elements of my second mesh and add them to the first
mesh. 
However, this method did not work. I think the problem is that I did not
keep track of the nodes and, that I did not add nodes, resp.

Is there a better way to do so? Wouldn't it maybe smarter to solve both
meshes in seperate systems and to combine them with the boundary
conditions (although I have problems to figure out how to set the
boundary conditions)?

Thanks for your help,
Robert


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