On Wed, Jun 22, 2011 at 11:49 AM, robert <[email protected]> wrote: > Hi to all, > > I want to build a triangular mesh with TriangleInterface. Within my > region I have different materials and starting temperatures (solving > heat equation). I want to start with a coarse grid and refine it > adaptively. > > Although I use a coarse grid at the beginning I want to define my > starting temperatures in a relatively exact way. Thus, I thought I could > try to add a polygon within my domain and try to tell the program, that > the triangles are not allowed to cross these lines. > > Since I have no idea how to do so I tried the following: I created a > mesh with holes in it (the holes represent different materials). Then I > created a second mesh with the exact shape of the hole. In a third step > I loop through the elements of my second mesh and add them to the first > mesh. > However, this method did not work. I think the problem is that I did not > keep track of the nodes and, that I did not add nodes, resp.
Have you see the relatively new ex29? It shows how you can specify holes in the triangulation using the TriangleInterface. -- John ------------------------------------------------------------------------------ Simplify data backup and recovery for your virtual environment with vRanger. Installation's a snap, and flexible recovery options mean your data is safe, secure and there when you need it. Data protection magic? Nope - It's vRanger. Get your free trial download today. http://p.sf.net/sfu/quest-sfdev2dev _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
