For those following along you can take a look at my first cut here: https://github.com/idaholab/moose/pull/4346
Derek On Wed, Dec 3, 2014 at 10:29 PM, Derek Gaston <[email protected]> wrote: > It will be a MOOSE PR. It's mostly pure libMesh code but it is using a > MOOSE object: LineSegment. However, LineSegment is essentially the > lower-dimensional partner to libMesh::Plane. There's no reason why both > LineSegment and this ray tracing stuff can't be in libMesh. > > Let me put it in MOOSE first and then we can see if we want to move it. > > Derek > > > On Wed, Dec 3, 2014 at 9:56 PM, Roy Stogner <[email protected]> > wrote: > >> >> On Wed, 3 Dec 2014, Derek Gaston wrote: >> >> It's not done yet... just pushed up to save my work. >>> >>> Building tests for it now. Look for a PR a little later tonight... >>> >> >> PR to MOOSE I assume? If you wanted to push this into libMesh >> (as MeshTools::something()?) instead I'd be thrilled. We had the same >> need in FIN-S a while back but our eventual implemented solution was >> only good for extrusion-type lines on minimally deformed meshes. >> --- >> Roy >> > > ------------------------------------------------------------------------------ Download BIRT iHub F-Type - The Free Enterprise-Grade BIRT Server from Actuate! Instantly Supercharge Your Business Reports and Dashboards with Interactivity, Sharing, Native Excel Exports, App Integration & more Get technology previously reserved for billion-dollar corporations, FREE http://pubads.g.doubleclick.net/gampad/clk?id=164703151&iu=/4140/ostg.clktrk _______________________________________________ Libmesh-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-users
