What I meant was the program will not exit gather_neighboring_elements. I think 
the processes are still running. 

> On Jan 12, 2017, at 4:26 PM, Roy Stogner <royst...@ices.utexas.edu> wrote:
> 
> 
>> On Thu, 12 Jan 2017, Barna Becsek wrote:
>> 
>> thank you very much for these thorough elaborations. Judging by
>> these I think we are doing the setup correctly.
> 
>> However, it seems our code gets stuck somewhere in the
>> get_neighboring_elements() method in debug mode. It halts and does
>> not seem to advance even with very coarse meshes (9x9).
> 
> Could you send a set of stack traces for the halted processes?
> 
>> We only need simple ghosting. So if I got it right: One process’s
>> ghost element is its neighbor’s local element.
> 
> Correct.
> ---
> Roy

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