On Thu, Jan 18, 2018 at 3:52 PM, Roy Stogner <royst...@ices.utexas.edu>
wrote:

>
> On Thu, 18 Jan 2018, John Peterson wrote:
>
> On Thu, Jan 18, 2018 at 2:07 PM, David Knezevic <
>> david.kneze...@akselos.com>
>> wrote:
>>
>> I configured with gzstream support, and I'd like to use this from an app.
>>> To do that I've copied gzstream.h to the app directory, and then it
>>> works,
>>> but I was wondering if it's possible to use libMesh's copy of gzstream.h
>>> directly? I guess not since it's not copied into the installed directory,
>>> is that right?
>>>
>>> Anyway, any suggestions on the cleanest way to handle this would be
>>> appreciated.
>>>
>>>
>> It looks like it would be as simple as adding the gzstream.h header to the
>> list of files that get installed by the build system?
>>
>> I think this can be done by adding
>>
>> nobase_include_HEADERS = gzstream.h
>>
>> (see also the boost and Eigen Makefile.am files in contrib) to the
>> Makefile.am in contrib/gzstream and rebootstrapping, but I'm not an
>> automake expert by any means :-)
>>
>
> That's about it.
>
> Did we avoid installing it because we were worried about collisions
> for users with a system gzstream.h installed, though?
>

I don't think it was actively avoided for any reason. As a rule we
generally didn't install contrib headers that weren't included by our
headers...

-- 
John
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