Hi Folks, I am working with triangulated surfaces in 3D, and I need to:
1) Calculate angle-weighted normals at the vertex points, and 2) Calculate average of normals of two triangles sharing an edge. For both cases, I think I would need to know all elements sharing a common vertex, and two elements sharing a common edge, respectively. Can this information extracted from libMesh? I am reading *.msh triangulated mesh generated by GMSH through libMesh, if this information helps. Thanks, —Amneet -- --Amneet _______________________________________________ Libmesh-users mailing list Libmesh-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libmesh-users