slideshow/opengl/dissolveFragmentShader.glsl | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-)
New commits: commit 8c84777c46bf0863b2fc01a547de8ba87805f5c8 Author: Tor Lillqvist <[email protected]> Date: Mon Oct 26 12:52:22 2015 +0200 Actually, the permTexture is 256*256 pixels Change-Id: Ia32c98d8162f31a8ee0b0d0c1301ca204c9c3c87 diff --git a/slideshow/opengl/dissolveFragmentShader.glsl b/slideshow/opengl/dissolveFragmentShader.glsl index adc4e16..c6e80e2 100644 --- a/slideshow/opengl/dissolveFragmentShader.glsl +++ b/slideshow/opengl/dissolveFragmentShader.glsl @@ -38,9 +38,7 @@ float snoise(vec2 P) { } void main() { - // No idea why the multiplication by 10 (and not 16, which would seem more logical to me, as - // the permTexture is 16*16 pixels in size). - float sn = snoise(10.0*v_texturePosition); + float sn = snoise(256*v_texturePosition); if( sn < time) gl_FragColor = texture2D(enteringSlideTexture, v_texturePosition); else _______________________________________________ Libreoffice-commits mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/libreoffice-commits
